Server Events

Edit Vehicles

TriggerEvent("bhd_garage:EditVehicles", identifier)
  • Description: Refreshes a player's stored vehicles from database.

  • Use case: After buying vehicle so player would see the vehicle in garage

  • Arguments:

    • identifier (string) – The identifier of the player.

Delete Key (Server)

TriggerEvent('bhd_garage:keys:DeleteKey', count, plate, source)
  • Description: Deletes a specific number of keys from the system.

  • Arguments:

    • count (number) – The number of key items to be deleted.

    • plate (string) – The vehicle’s plate number.

    • source (number) – The player’s source ID.

Impound Vehicle

TriggerEvent('bhd_garage:ImpoundVehicle', plate, impoundLot, source, instant)
  • Description: Sends a vehicle to impound.

  • Arguments:

    • plate (string) – The vehicle’s plate number.

    • impoundLot (string) – The name of the impound lot.

    • source (number) – The player’s source ID.

    • instant (boolean) – Whether it should be instantly towed or not.

Create Key (Server)

TriggerEvent('bhd_garage:keys:CreateKey', plate, source)
  • Description: Creates a new key for a player after a plate change.

  • Arguments:

    • plate (string) – The vehicle plate number.

    • source (number) – The player’s source ID.

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