Commands
This page contains a list of available command
🎮 Client-Side Commands
lock
Description: Locks or unlocks the nearest vehicle.
Usage:
/lock
engine
Description: Toggles the engine of the nearest vehicle.
Usage:
/engine
garageBlips
Description: Toggles the visibility of garage blips on the map.
Usage:
/garageBlips
park
Description: Parks the closest vehicle into a garage.
Usage:
/park
impound
Description: Sends a vehicle to impound.
Usage:
/impound
fakeplate
Description: Takes the plate of the nearest vehicle.
Usage:
/plate
vincheck
Description: Checks the VIN of a vehicle.
Usage:
/vincheck
forceCloseGarage
Description: Closes UI of the garage if the player gets stuck
Usage:
/forceCloseGarage
refreshUiLang
Description: Refreshes the language settings of the UI.
Usage:
/refreshUiLang
🖥️ Server-Side Commands
refreshAllVehicles
Description: Refreshes all stored vehicles in the database.
Usage:
/refreshAllVehicles
refreshOwnerVeh
Description: Refreshes the vehicles owned by a specific player.
Arguments:
owner
(string) – Owner of the vehicles.
Usage:
/refreshOwnerVeh [owner]
refreshPlate
Description: Updates vehicle plate information in the database.
Arguments:
plate
(string) – The plate number of the vehicle.
Usage:
/refreshPlate [plate]
setupGarageDatabase
Description: Sets up the database for garages.
Usage:
/SetupGarageDatabase
vehicleDetail
Description: Retrieves details of a specific vehicle.
Arguments:
plate
(string) – The plate number of the vehicle.
Usage:
/vehicleDetail [plate]
fixVehicle
Description: Repairs a broken vehicle and sets it onto default garage.
Usage:
/fixVehicle
setDefaultGarage
Description: Sets the default garage for a vehicle.
Usage:
/setDefaultGarage
deleteVehicle
Description: Deletes a vehicle from the database.
Usage:
/deleteVehicle
transferToSociety
Description: Transfers vehicle ownership to a society.
Usage:
/transferToSociety
saveAllVehicles
Description: Saves all vehicles to the database.
Usage:
/saveAllVehicles
CanRunCommand Function Summary
Description
The CanRunCommand
function determines whether a player has the necessary permissions to execute a specific command in BHD Garage. It verifies the player's role and checks if they belong to an admin group or have specific access rights.
Arguments
source
(number) – The player's source ID.accessingCommand
(string) – The name of the command being accessed. Can be one of the following:vehicleMenu
– Opens the vehicle menu.giveKeys
– Gives keys to another player.deleteKeys
– Removes keys from another player.vehicleAdd
– Adds a new vehicle to the garage.vehicleRemove
– Removes a vehicle from the garage.deleteVehicle
– Deletes a vehicle from the system.setDefaultGarage
– Sets the default garage for a player or society.fixVehicle
– Repairs a damaged vehicle.
Function Logic
If the
source
is0
, the function automatically grants permission.It retrieves the player's group using
Bridge.GetGroup(source)
.If the command is
vehicleMenu
, only players with themanagement
group can execute it.If the player belongs to
SConfig.AdminGroups
, they are granted permission.If the player lacks permission, they receive a notification.
Usage Example
This function is primarily used to restrict access to administrative commands, ensuring that only authorized players can perform critical actions like deleting vehicles or setting default garages.
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